Mobile app development
Apps people keep on the first screen — designed, built, and shipped to both stores.
Overview
Native quality, without the native price tag
Most products do not need two separate teams. We pick the approach that fits the product — native where the hardware matters, cross-platform where it does not — and we say which one and why.
Release engineering is part of the work, not an afterthought. Store submissions, staged rollouts, and crash reporting are set up before launch.
- iOS and Android from one plan
- Design that respects each platform's conventions
- Offline behaviour thought through early
- Crash and analytics reporting from day one
- Store submission handled for you
What’s included
What we take on
Apps from scratch
Native or hybrid, from first sketch through to a live listing on both stores.
Changing technologies
Java to Kotlin, Objective-C to Swift, or a move to React Native — migrated in steps.
Refactoring
Bring an inherited app back under control so new features stop breaking old ones.
Features and modules
Add payments, messaging, maps, or integrations to an app you already run.
Push and engagement
Notification infrastructure and the analytics to tell whether it is working.
Team scaling
Experienced mobile engineers embedded alongside your existing developers.
Process
How the engagement runs
-
01
Shape the product
- User flows
- Platform decision
- Release plan
-
02
Build and test
- Two-week builds
- TestFlight and internal tracks
- Device testing
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03
Launch and iterate
- Store submission
- Crash monitoring
- Post-launch roadmap
Stack
Tools we reach for
- Swift
- Kotlin
- React Native
- Flutter
- Firebase
- REST & GraphQL
- Fastlane
- App Store Connect
Let's talk about what you are building
Tell us where you are — an idea, a half-built product, or a system that needs a steadier hand. We will reply with a practical next step.